Objects
[T][B] Modern Vehicles 02 — Boats


This asset pack contains:

– 112 objects (including color variations)
– Almost each object has a colorable version, and most of the time an alternative color variation.
The showcase doesn’t show all the variations 

Creator Commentary:
This is a small contained vehicles pack that has about 27 unique vehicles (not including variations).It’s a bit of a remake of a previous pack that had lotsa issues.  Some vehicles have a variation showing the interiors. Making these took forever for some reason, it wasn’t supposed to be a 2 week process at most, but somehow everything kept getting in the way and these humble 27 vehicles took about 3 months xD. Gotta work on that part. 

Any who, Something to take NOTE:

Starting from this pack (2024/10/19)  we’ve decided to reduce our vehicles scale to 256px per 5ft per 1 grid. Thus reducing the size by 2. While the 512px size makes sense for tokens (small extra detail allows for enlargement), it doesn’t really make much sense for vehicles since they’re unlikely to ever be enlarged. This way their the same scale as our battlemap assets, which should make them blend in better too. 

Map Showcase:
The map uses some of our Cyberpunk tokens, but the boats are all from this pack. 

For those that bought the old pack:
If you bought our old ships pack and want to get this new ‘update’ send me a message and I’ll get you a coupon for it. 

Downloads:
A .dungeondraft_pack file to use in Dungeondraft. (Scale: 256px per 1:1 grid unit; 256px = 5ft) 
A .zip folder containing PNGs to use wherever  (Scale: 256px per 1:1 grid unit; 256px = 5ft

Free sample version:
Not available yet.

More PeaPu:
If you want to help support us long-term feel free to check us out at: patreon.com/PeaPu

License:
If you wish to use the items commercially, you have to be subscribed to our Patreon at the Tiers which allow for commercial usage, please read the terms for more information

Contact:
If  you have any questions, inquiries, complaints, or just want to say hi, feel free to join our PeaPu Discord Server! We’re always active there.
Or you can find us on the Cartography Assets Discord!
Or send us a “Private Message” via the CA messaging system. 

Character Tokens
[T] Tokens: Cyberpunk 06 — Trolls [Free]

This pack contains:
– 14 unique tokens (120 if you include variations)
All tokens that have skin exposed have 3 skin variations: Dark, Tan, and Light.
Each skin variation has 3 or more color variations.

Creator’s Commentary:
This is a pack that was jumpstarted from a few commissioned tokens. Decided to expand on the theme and try to create more ‘metahuman’ races for the Cyberpunk genre. We’ve got an ok number of humans already, and perhaps time we delve into the other races. Thought we’d start off with trolls as they’re quite easily distinguishable due to their size and horns. Hopefully, this fills a gap that was missing for someone’s game out there.

Get the Full Version >>Here<<

Token pack specifics:
1. The tokens are scaled to be semi-realistic. This means they are sized to be almost similar to a real human sizes. This is to meld easier player control/visibility while retaining the sense of realism when playing on accurately scaled battlemaps. Trolls are a bit bigger than normal humans, so the showcase picture is for size comparison. 

2. The tokens that lack inbuilt shadows allow for accurate dynamic shadows within VTTs. For example Foundry VTT has a modules and macros that allow shadows to adjust depending on what direction the token is facing. This allows for more flexibility, realism and ultimately immersion in your games!

<- The following demonstration shows the power of dynamic shadows. Notice how the shadow moves
with the rotation of the token. The distance and other minute details of the shadow can be adjusted with some simple script adjustments.

Currently, I am only aware of how to do this is Foundry VTT. 
– It requires: The following module: Token Magic FX
Then you can create and use this macro: Drop-Shadow .txt

(The macro is just an edited version of an existing macro within the module, this edit just removes the odd jitter I found odd). 

3. For those that do not use Foundry VTT or who simply want some drop shadows on their tokens, there’s now a version of that too (But only in the full version of the pack), see the downloads ending in “_Shadows”. However, know that the Dungeondraft version does NOT feature tokens with shadows.

Downloads (3):
(1)  A .dungeondraft_pack file to use in Dungeondraft. (Scale: 256px per 1:1 grid unit; 256px = 5ft) 
(2) A .zip folder containing PNGs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
(3) A .zip folder containing WebPs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
More PeaPu:
If you want to help support us long-term feel free to check us out at: patreon.com/PeaPu

License:
If you wish to use the items commercially, you have to be subscribed to our Patreon at the Tiers which allow for commercial usage, please read the terms for more information

Contact:
If  you have any questions, inquiries, complaints, or just want to say hi, feel free to join our PeaPu Discord Server! We’re always active there.
Or you can find us on the Cartography Assets Discord!
Or send us a “Private Message” via the CA messaging system. 

Character Tokens
[T] Tokens: Cyberpunk 07 — Reptilians

This pack contains:
– 30 unique tokens (560 if you include variations)
All tokens that have skin exposed have 4 skin variations: Green, Blue, Brown, and Purple.
Each skin variation has 4 color variations.
So 1 token can have 16 versions for you to mix and match to create diversity. 

Creator’s Commentary:
A pack created from one of the polls on our Patreon. This reptilian pack features Thugs, Security forces, and Civilians. A good 3 categories to help flesh out a certain playable area. I thought for a long time what to call this pack, and `reptilians` fit the bill pretty well. Allows for a diversity of reptile life for this race(?) of folk. Personally, my favorite is the big alligator fellah. But now I’ve got my imagination running with chameleon like folks for a future update maybe?

Token pack specifics:
1. The tokens are scaled to be semi-realistic. This means they are sized to be almost similar to a real human sizes. This is to meld easier player control/visibility while retaining the sense of realism when playing on accurately scaled battlemaps.

2. The tokens that lack inbuilt shadows allow for accurate dynamic shadows within VTTs. For example Foundry VTT has a modules and macros that allow shadows to adjust depending on what direction the token is facing. This allows for more flexibility, realism and ultimately immersion in your games!

<- The following demonstration shows the power of dynamic shadows. Notice how the shadow moves
with the rotation of the token. The distance and other minute details of the shadow can be adjusted with some simple script adjustments.

Currently, I am only aware of how to do this is Foundry VTT. 
– It requires: The following module: Token Magic FX
Then you can create and use this macro: Drop-Shadow .txt

(The macro is just an edited version of an existing macro within the module, this edit just removes the odd jitter I found odd). 

3. For those that do not use Foundry VTT or who simply want some drop shadows on their tokens, there’s now a version of that too (But only in the full version of the pack), see the downloads ending in “_Shadows”. However, know that the Dungeondraft version does NOT feature tokens with shadows.

Downloads (3):
(1)  A .dungeondraft_pack file to use in Dungeondraft. (Scale: 256px per 1:1 grid unit; 256px = 5ft) 
    The DD variant is slightly smaller to allow seamless usage with the in-software grid units. (No need to rescale each asset)
(2) A .zip folder containing PNGs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
-Also contains versions with inbuilt shadows
(3) A .zip folder containing WebPs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
-Also contains versions with inbuilt shadows

More PeaPu:
If you want to help support us long-term feel free to check us out at: patreon.com/PeaPu

License:
If you wish to use the items commercially, you have to be subscribed to our Patreon at the Tiers which allow for commercial usage, please read the terms for more information

Contact:
If  you have any questions, inquiries, complaints, or just want to say hi, feel free to join our PeaPu Discord Server! We’re always active there.
Or you can find us on the Cartography Assets Discord!
Or send us a “Private Message” via the CA messaging system. 

Character Tokens
[T] Tokens: Cyberpunk 06 — Trolls

This pack contains:
– 40 unique tokens (357 if you include variations)
All tokens that have skin exposed have 3 skin variations: Dark, Tan, and Light.
Each skin variation has 3 or more color variations.

Creator’s Commentary:
This is a pack that was jumpstarted from a few commissioned tokens. Decided to expand on the theme and try to create more ‘metahuman’ races for the Cyberpunk genre. We’ve got an ok number of humans already, and perhaps time we delve into the other races. Thought we’d start off with trolls as they’re quite easily distinguishable due to their size and horns. Hopefully, this fills a gap that was missing for someone’s game out there.

Token pack specifics:
1. The tokens are scaled to be semi-realistic. This means they are sized to be almost similar to a real human sizes. This is to meld easier player control/visibility while retaining the sense of realism when playing on accurately scaled battlemaps. Trolls are a bit bigger than normal humans, so the showcase picture is for size comparison. 

2. The tokens that lack inbuilt shadows allow for accurate dynamic shadows within VTTs. For example Foundry VTT has a modules and macros that allow shadows to adjust depending on what direction the token is facing. This allows for more flexibility, realism and ultimately immersion in your games!

<- The following demonstration shows the power of dynamic shadows. Notice how the shadow moves
with the rotation of the token. The distance and other minute details of the shadow can be adjusted with some simple script adjustments.

Currently, I am only aware of how to do this is Foundry VTT. 
– It requires: The following module: Token Magic FX
Then you can create and use this macro: Drop-Shadow .txt

(The macro is just an edited version of an existing macro within the module, this edit just removes the odd jitter I found odd). 

3. For those that do not use Foundry VTT or who simply want some drop shadows on their tokens, there’s now a version of that too (But only in the full version of the pack), see the downloads ending in “_Shadows”. However, know that the Dungeondraft version does NOT feature tokens with shadows.

Downloads (3):
(1)  A .dungeondraft_pack file to use in Dungeondraft. (Scale: 256px per 1:1 grid unit; 256px = 5ft) 
    The DD variant is slightly smaller to allow seamless usage with the in-software grid units. (No need to rescale each asset)
(2) A .zip folder containing PNGs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
-Also contains versions with inbuilt shadows
(3) A .zip folder containing WebPs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
-Also contains versions with inbuilt shadows

For Free Version click >>Here<<

More PeaPu:
If you want to help support us long-term feel free to check us out at: patreon.com/PeaPu

License:
If you wish to use the items commercially, you have to be subscribed to our Patreon at the Tiers which allow for commercial usage, please read the terms for more information

Contact:
If  you have any questions, inquiries, complaints, or just want to say hi, feel free to join our PeaPu Discord Server! We’re always active there.
Or you can find us on the Cartography Assets Discord!
Or send us a “Private Message” via the CA messaging system. 

Dungeondraft
[T][B] Sci-Fi Vehicles 01 — Crystal Cult


This vehicles pack contains:

-152 vehicle tokens(38 unique vehicles and their variations)
(8 of the vehicles are modifications of existing vehicles (e.g.. different weapons)
Variations: 1 Red, 1 Green,1 Blue, and 1 colorable (red no glow).
– 67 Modular pieces (including color variations) (Tracks, Wheels, weapons, etc..)

Creator’s Commentary:
This pack was inspired by the NOD forces from Command and Conquer 3. It tries to capture the likeness of many of their distinctive vehicles with a bit of our own artistic flair. The pack has colorable assets without glow, because glow really messes with DD’s ability to accurately recognize the red shade. So for those glow is best added in post. Furthermore, this pack has a few modular pieces (not in the showcase) a very slight modularization of the pack but enough to get some cool bits for other map-making projects. Hopefully, you fellas get to add some Sci-Fi flair to your games with these tokens/assets! 
 

Downloads:
A .dungeondraft_pack file to use in Dungeondraft. (Scale: 256px per 1:1 grid unit; 256px = 5ft) 
A .zip folder containing PNGs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
A .zip folder containing WebPs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)

More PeaPu:
If you want to help support us long-term feel free to check us out at: patreon.com/PeaPu

License:
If you wish to use the items commercially, you have to be subscribed to our Patreon at the Tiers which allow for commercial usage, please read the terms for more information

Contact:
If  you have any questions feel free to reach out, we’re always active on the Cartography Assets Discord!
Or send us a “Private Message” via the CA messaging system.

Structures
Isometric Assets, Packs 1 – 20 Bundle

The assets are provided in the form of a single large sheet and a
zipped folder containing individual asset files. All my assets are
provided under the Attribution 4.0 International (CC BY 4.0) license
from Creative Commons, this license allows commercial use with
attribution, see the creative commons site for more information. If you
like my assets consider supporting me on Patreon, it’s my patrons that
allow me to regularly produce asset packs.

The bundle contains the following packs.

Isometric Assets No. 1, European medieval city assets

Isometric Assets No. 2, Trees and farming

Isometric Assets No. 3, Commercial and Industrial Assets

Isometric Assets No. 4, Waterfront assets pack

Isometric Assets No. 5, Nuremberg Style Medieval City Buildings

Isometric Assets No. 6, Isometric map pins

Isometric Assets No. 7, Ruins

Isometric Assets No. 8, Elven city buildings (Double Size pack)

Isometric Assets No. 9, Middle eastern buildings

Isometric Assets No. 10, More Nuremberg Style City Buildings

Isometric Assets No. 11, Half-timber Buildings

Isometric Assets No. 12, American Colonial Buildings

Isometric Assets No. 13, More half-timber Buildings

Isometric Assets No. 14, Wilderness assets

Isometric Assets No. 15, More wilderness assets

Isometric Assets No. 16, Norse style buildings

Isometric Assets No. 17, City of Canals Assets

Isometric Assets No. 18, Industrial-Era Buildings

Isometric Assets No. 19, More Industrial-Era Buildings

Isometric Assets No. 20, Dwarven Assets (Double Size Pack)

Objects
Death Mist [Free Version]

Welcome dear travelers and explorers!

“Suddenly you felt a shiver run down your spine. The fog began to thicken around you and soon ghostly hands reach out to drag you into their deathly embrace”


What is inside?

  • 31 ghostly token/object;
  • 2 materials for dungeondraft (seamless png textures included, but it will work the best with dd);
  • 5 paths for dungeondrafts (seamless png textures included, but it will work the best with dd);

What is the deal with variants:
This pack includes 7 options:

  • “Azure Ghostly Legion” – Almost Free (System do not allow free item) Teal-colored variant;
  • “Indigo Spirit Rumble” – Blue-colored variant;
  • “Arcane Plum Host” – Purple-colored variant;
  • “Crimson Blood Swarm” – Red-colored variant;
  • “Amber History Guards” – Yellow-colored variant;
  • “Verdant Spectre Mass” – Green-colored variant;
  • “Rainbow Horde” – all options above together;
    Link here – https://cartographyassets.com/assets/44641/death-mist/

    With each option including:

  • .dungedraft_pack file to use in Dungeondraft
  • .zip folder containing PNGs

More of me:

For my maps, future asset and announcement or if you want to support me you can visit my Patreon

Commercial License:

Right now I don’t have options for commercial use, but you can contact me.

Contacts:
If  you have any questions, inquiries, complaints, or just want to say hi, feel free to join my discord server We’re always active there.
Or you can find me on the Cartography Assets Discord!
Or send me a “Private Message” via the CA messaging system. 

Objects
Death Mist

Welcome dear travelers and explorers!

“Suddenly you felt a shiver run down your spine. The fog began to thicken around you and soon ghostly hands reach out to drag you into their deathly embrace”


What is inside?

  • 31 ghostly token/object;
  • 2 materials for dungeondraft (seamless png textures included, but it will work the best with dd);
  • 5 paths for dungeondrafts (seamless png textures included, but it will work the best with dd);

What is the deal with variants:

This pack includes 7 options:

  • “Azure Ghostly Legion” – Free Teal-colored variant – link here https://cartographyassets.com/assets/44986/death-mist-free-version/
  • “Indigo Spirit Rumble” – Blue-colored variant;
  • “Arcane Plum Host” – Purple-colored variant;
  • “Crimson Blood Swarm” – Red-colored variant;
  • “Amber History Guards” – Yellow-colored variant;
  • “Verdant Spectre Mass” – Green-colored variant;
  • “Rainbow Horde” – all options above together;

    With each option including:

  • .dungedraft_pack file to use in Dungeondraft
  • .zip folder containing PNGs

More of me:

For my maps, future asset and announcement or if you want to support me you can visit my Patreon

Commercial License:

Right now I don’t have options for commercial use, but you can contact me.

Contacts:
If  you have any questions, inquiries, complaints, or just want to say hi, feel free to join my discord server We’re always active there.
Or you can find me on the Cartography Assets Discord!
Or send me a “Private Message” via the CA messaging system. 

Character Tokens
Character tokens: Female nudity 1

7 Uniques Tokens, with over 54+ variations (Colors/Styles).

All in .PNG

Because nudity is a natural aspect, you can now illustrate it!

Character Tokens
[T] Tokens: Modern 03 — Animals: North America

This pack contains:
– 83 unique tokens (258 if you include variations)
All tokens have 3 or more variations: Default, Albino, and Colorable
(all unique tokens are visible in the showcase)

The tokens can be divided into the following categories:
– Birds
– Fish
– Mammals

Creator Commentary:
This is the first of the animal series we hope to do for the modern theme, slowly exploring various regions of Earth. Not sure what made us pick North America first, but hey they’ve a nice variety over there! Who knows what’s next in line? Middle-eastern animals? Those of Australia? Or perhaps the polar caps? Either way hope you can enjoy these lovely cuties!  

Token pack specifics:
1. The tokens are scaled to be semi-realistic. This means they are sized to be almost similar to a real human sizes, however they are just a little bit bigger. This is to meld easier player control/visibility while retaining the sense of realism when playing on accurately scaled battlemaps. 

2. The tokens that lack inbuilt shadows allow for accurate dynamic shadows within VTTs. For example Foundry VTT has a modules and macros that allow shadows to adjust depending on what direction the token is facing. This allows for more flexibility, realism and ultimately immersion in your games! 

<- The following demonstration shows the power of dynamic shadows. Notice how the shadow moves
with the rotation of the token. The distance and other minute details of the shadow can be adjusted with some simple script adjustments.

Currently, I am only aware of how to do this is Foundry VTT. 
– It requires: The following module: Token Magic FX
Then you can create and use this macro: Drop-Shadow .txt

(The macro is just an edited version of an existing macro within the module, this edit just removes the odd jitter I found odd). 

3. For those that do not use Foundry VTT or who simply want some drop shadows on their tokens, there’s now a version of that too, see the downloads ending in “_Shadows”. However, know that the Dungeondraft version does NOT feature tokens with shadows.

Downloads (3):
(1)  A .dungeondraft_pack file to use in Dungeondraft. (Scale: 256px per 1:1 grid unit; 256px = 5ft) 
    The DD variant is slightly smaller to allow seamless usage with the in-software grid units. (No need to rescale each asset)
(2) A .zip folder containing PNGs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
Also contains a version with imbedded drop-shadows
(3) A .zip folder containing WebPs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
Also contains a version with imbedded drop-shadows

Free sample version:
Not available yet.

More PeaPu:
If you want to help support us long-term feel free to check us out at: patreon.com/PeaPu

License:
If you wish to use the items commercially, you have to be subscribed to our Patreon at the Tiers which allow for commercial usage, please read the terms for more information

Contact:
If  you have any questions, inquiries, complaints, or just want to say hi, feel free to join our PeaPu Discord Server! We’re always active there.
Or you can find us on the Cartography Assets Discord!
Or send us a “Private Message” via the CA messaging system. 

Tokens
Isometric Assets No. 6, Isometric map pins

This pack
contains a collection of isometric pins useful for marking sites on a map. The
theme of this pack and some of the assets it contains were chosen by my Patreon
community. All the assets have transparent shadows to allow layering
over any ground material on the base map.

The assets are provided as a single large sheet and a
zipped folder containing individual asset files. All my assets are
provided under the Attribution 4.0 International (CC BY 4.0) licence
from Creative Commons, this licence allows commercial use with
attribution, see the Creative Commons site for more information. If you
like my assets consider supporting me on Patreon, it’s my patrons that
allow me to produce asset packs regularly.

The pack contains the following.

– 22 isometric map pins

The specific pins are as follows:

Castle, tavern, camp, tomb, mine, ruin, temple, shrine, tower, glade,
dragon’s lair, treasure, cabin, battle site, caravan, ship, orc camp,
bridge, nest, spring, monster’s lair, village.

Features
Ti’s Pixel Space Ships for DungeonDraft and ...

224 Pixel Space Ships for DungeonDraft

Find out if space mapping in DungeonDraft is right for you with Ti’s Familiar System Planet Sampler the new free sample pack based on our real life solar system.

224 pixel art style space ship tokens, in fixed color and in colorable variations. Art in the background shows terrain and lighting from Colorful Space Lights for DungeonDraft and Space Junk 2. I wasn’t initially planning to release this one on CartographyAssets.com because it’s a distinctly different style from my earlier 3D-look space sets, and I’m not sure I’ll be doing more pixel art, but I’ve released it anyway. They actually don’t look half bad with the default assets, compared to the 3D stuff I put out. Although these actually are 3D art, just with a pixel filter.

Ti's Pixel Art space ship tokens for DungeonDraft sci fi vehicles .png token pack Feed the Multiverse Tiffany Munro
Default assets next to Pixel Space Ships for proportion.

The tokens are relatively small, 600-900 pixels each.

It also includes a pack of .pngs set up to drop into Other World Mapper’s features folder, or for use in your favorite virtual tabletop.

It comes in a few different factions of fixed color assets, and also all of the ship shapes in red tint set to “colorable” in Dungeondraft.

Ti's Pixel Art space ship tokens for DungeonDraft sci fi vehicles .png token pack Feed the Multiverse Tiffany Munro Ti's Pixel Art space ship tokens for DungeonDraft sci fi vehicles .png token pack Feed the Multiverse Tiffany Munro Ti's Pixel Art space ship tokens for DungeonDraft sci fi vehicles .png token pack Feed the Multiverse Tiffany Munro

All of the space ships also come with a matching shadow and a matching light so you can create depth in your scenes.

Get your star warring, star trekking on with my library of other Sci-Fi assets: The Frontier Space MegaPack (DungeonDraft and Generic PNG)

Character Tokens
[T][B] World War 2 — German Vehicles 01

Due to existing file size limitations of CA, the GET button will redirect you to our Gumroad where the purchase can be made. 
This is the Battlemap Version of our World War 2 German Vehicles pack. It contains extra assets that are specifically for battlemap creation.
If you want assets that are purely for use in VTTs then you may get the Token pack version, which cheaper as well. 
This pack contains:
If you buy this pack, there’s no practical benefit to buying the Token version of this pack.
This pack contains about 526 unique assets (about 2209 if you include variations)
The following categories have been optimized for VTT usage as tokens:
– Vehicles
– Vehicle_Hulls (A Vehicle without the guns/turrets)
– Vehicle_Turrets (Standalone turrets for use with hulls)
– Vehicle_Guns (Standalone Cannons/Guns for odd attachment)
The others are optimized for battlemap usage

Creator Commentary:
This pack along with its smaller version, feature a lot of experimental ideas. Personally, I haven’t seen many other packs like it. One of the reasons this pack costs twice as much as our other packs is because it required twice if not more work to modularize everything. Thus, I am very curious regarding feedback on this pack. Do you like its modularity? Anything seem off to you, problems? I want to make more packs like this, but wonder how much effort is worth it?  So if you get a chance, I’d be really glad to get some feedback. 

This pack’s features:
1. Scale
The vehicles in this pack have been drawn to a realistic scale using historical information. They should be almost identical to their historical counterparts. Granted small discrepancies probably exist here and there. 

2. Shadows
The tokens that lack inbuilt shadows allow for accurate dynamic shadows within VTTs. For example Foundry VTT has a modules and macros that allow shadows to adjust depending on what direction the token is facing. This allows for more flexibility, realism and ultimately immersion in your games! This battlemap version features lots of tank modules(shovels, hatches, vents) that have inbuilt shadows for easier shading (nobody wants to shade 60 small parts on a tank).


The above demonstration shows the power of dynamic shadows. Notice how the shadow moves
with the rotation of the token. Most aspects of the drop-shadow can be modified.

Currently, I am only aware of how to do this is Foundry VTT, it requires the following module:
Token Magic FX (Then you can create and use this macro: Drop-Shadow .txt, to activate the drop-shadows)
(The macro is just an edited version of an existing macro within the module, it just removes the jitter animation)

3. Colorability
The colorable (red) variants of the tokens have the ability to be easily recolored within FoundryVTT using the following modules: 
– Mass Edit 
– Token Magic FX


^Click the gif to see^

4. Modularity 
This pack allows you to mix and match turret/guns on whatever hulls you desire. Want to put a Panzer I turret on a Panzer VIII or visa verse go ahead! The modularity also allows for rotating turrets. Though know that this advanced feature may create difficulties with selecting items in certain VTTs. This battle map version also allows you to create your own tanks using a number of modular assets. 

Downloads (3):
(1)  A .dungeondraft_pack file to use in Dungeondraft. (Scale: 256px per 1:1 grid unit; 256px = 5ft) 
    The DD variant is slightly smaller to allow seamless usage with the in-software grid units. (No need to rescale each asset)
(2) A .zip folder containing .PNGs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
(3) A .zip folder containing .WebPs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)

Free sample version:
Not available yet.

More PeaPu:
If you want to help support us long-term feel free to check us out at: patreon.com/PeaPu

License:
If you wish to use the items commercially, you have to be subscribed to our Patreon at the Tiers which allow for commercial usage, please read the terms for more information

Contact:
If  you have any questions, inquiries, complaints, or just want to say hi, feel free to join our PeaPu Discord Server! We’re always active there.
Or you can find us on the Cartography Assets Discord!
Or send us a “Private Message” via the CA messaging system. 

Character Tokens
[T][B] Tokens: World War 2 — German Vehicles 01


This is the Token Version of our World War 2 German Vehicles pack.
The battlemap version of this pack contains all the assets here + extra assets for creating your own custom tank.
This pack contains:
 It contains assets that have been optimized for VTTs, but can be used as battlemap assets as well.
– 70 unique tokens (422 if you include variations)
All tokens have 6 color variations or camo
(Colorable(red), Gray, Desert (beige), Winter(white), Gray_Camo_S(Summer camouflage), Gray_Camo_A(Autumn Camoflage)) 

The tokens can be divided into the following categories:
– Vehicles
– Vehicle Hulls (A Vehicle without the guns/turrets)
– Vehicle Turrets (Standalone turrets for use with hulls)
– Vehicle Guns (Standalone Cannons/Guns for odd attachment)

Creator Commentary:
This pack along with its larger version, features a lot of experimental ideas. Personally, I haven’t seen many other packs like it, so am very curious regarding feedback on this pack. Do you like its modularity? Anything seem off to you, problems? I want to make more packs like this, but wonder how much effort is worth it. So if you get a chance, I’d be really glad to get some feedback.

This pack’s features:
1. Scale
The vehicles in this pack have been drawn to a realistic scale using historical information. They should be almost identical to their historical counterparts. Granted small discrepancies probably exist here and there. 

2. Shadows
The tokens that lack inbuilt shadows allow for accurate dynamic shadows within VTTs. For example Foundry VTT has a modules and macros that allow shadows to adjust depending on what direction the token is facing. This allows for more flexibility, realism and ultimately immersion in your games! 


The above demonstration shows the power of dynamic shadows. Notice how the shadow moves
with the rotation of the token. Most aspects of the drop-shadow can be modified.

Currently, I am only aware of how to do this is Foundry VTT, it requires the following module:
Token Magic FX (Then you can create and use this macro: Drop-Shadow .txt, to activate the drop-shadows)
(The macro is just an edited version of an existing macro within the module, it just removes the jitter animation)

3. Colorability
The colorable (red) variants of the tokens have the ability to be easily recolored within FoundryVTT using the following modules: 
– Mass Edit 
– Token Magic FX


^Click the gif to see^

4. Modularity 
This pack allows you to mix and match turret/guns on whatever hulls you desire. Want to put a Panzer I turret on a Panzer VIII or visa verse go ahead! The modularity also allows for rotating turrets. Though know that this advanced feature may create difficulties with selecting items in certain VTTs.

Downloads (3):
(1)  A .dungeondraft_pack file to use in Dungeondraft. (Scale: 256px per 1:1 grid unit; 256px = 5ft) 
    The DD variant is slightly smaller to allow seamless usage with the in-software grid units. (No need to rescale each asset)
(2) A .zip folder containing .PNGs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
(3) A .zip folder containing .WebPs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)

Free sample version:
Not available yet.

More PeaPu:
If you want to help support us long-term feel free to check us out at: patreon.com/PeaPu

License:
If you wish to use the items commercially, you have to be subscribed to our Patreon at the Tiers which allow for commercial usage, please read the terms for more information

Contact:
If  you have any questions, inquiries, complaints, or just want to say hi, feel free to join our PeaPu Discord Server! We’re always active there.
Or you can find us on the Cartography Assets Discord!
Or send us a “Private Message” via the CA messaging system. 

Character Tokens
[T] Tokens: Modern 01 — Workers

This pack contains:
– 45 unique tokens (436 if you include variations)
All tokens that have skin exposed have 3 skin variations: Dark, Tan, and Light.
Each skin variation has 3 or more color variations.

The tokens can be divided into the following categories:
– General workers (mechanics and the like)
– Construction workers 
– Hazmat workers
– Scientists

Creator Commentary:
For those of you that bought the v.1.0 of our Industrial pack, you may remember that it had a couple tokens, despite it being an Battlemap asset pack. In v.2.0 we removed those tokens for the sake of organization. But we didn’t want to entirely delete them from existence, so we made a bunch more tokens to keep ’em company! So, now there’s the Worker Token Pack! May it bring your scenes to life! 

Token pack specifics:
1. The tokens are scaled to be semi-realistic. This means they are sized to be almost similar to a real human sizes, however they are just a little bit bigger. This is to meld easier player control/visibility while retaining the sense of realism when playing on accurately scaled battlemaps. 

2. The tokens that lack inbuilt shadows allow for accurate dynamic shadows within VTTs. For example Foundry VTT has a modules and macros that allow shadows to adjust depending on what direction the token is facing. This allows for more flexibility, realism and ultimately immersion in your games! 

<- The following demonstration shows the power of dynamic shadows. Notice how the shadow moves
with the rotation of the token. The distance and other minute details of the shadow can be adjusted with some simple script adjustments.

Currently, I am only aware of how to do this is Foundry VTT. 
– It requires: The following module: Token Magic FX
Then you can create and use this macro: Drop-Shadow .txt

(The macro is just an edited version of an existing macro within the module, this edit just removes the odd jitter I found odd). 

3. For those that do not use Foundry VTT or who simply want some drop shadows on their tokens, there’s now a version of that too, see the downloads ending in “_Shadows”. However, know that the Dungeondraft version does NOT feature tokens with shadows.

Downloads (5):
(1)  A .dungeondraft_pack file to use in Dungeondraft. (Scale: 256px per 1:1 grid unit; 256px = 5ft) 
    The DD variant is slightly smaller to allow seamless usage with the in-software grid units. (No need to rescale each asset)
(2) A .zip folder containing PNGs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
   (3) A version of this .zip with drop-shadows added
(4) A .zip folder containing WebPs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
   (5) A version of this .zip with drop-shadows added

Free sample version:
Not available yet.

More PeaPu:
If you want to help support us long-term feel free to check us out at: patreon.com/PeaPu

License:
If you wish to use the items commercially, you have to be subscribed to our Patreon at the Tiers which allow for commercial usage, please read the terms for more information

Contact:
If  you have any questions, inquiries, complaints, or just want to say hi, feel free to join our PeaPu Discord Server! We’re always active there.
Or you can find us on the Cartography Assets Discord!
Or send us a “Private Message” via the CA messaging system. 

Character Tokens
Farm Animals Tokens – Dungeondraft

This is a token pack containing the following:
– Birds (8 tokens)
– Cows (16 tokens)
– Sheeps (8 tokens)
– Pigs (8 tokens)
– Rabbits (18 tokens)

If you have any questions, comments or concerns, please consider joining my official Discord (https://discord.gg/pA4cS2nNcW)! I always look forward to hearing what everyone has to say, and seeing what amazing things they create with my art~ :3

If you like what you see here, you may also be interested in my Patreon (https://www.patreon.com/WhiteFoxWorks)! I share all sorts of packs there, as well as hold a vote through Patreon for my subscribers that allows them to choose the themes for each pack I create. Oh and of course updates on everything related to my art and White Fox Works as a whole can also be found there, or in the Discord!

Hope you enjoy the pack! ^-^

Character Tokens
Farm Animals Tokens

This is a token pack containing the following:
– Birds (8 tokens)
– Cows (16 tokens)
– Sheeps (8 tokens)
– Pigs (8 tokens)
– Rabbits (18 tokens)

If you have any questions, comments or concerns, please consider joining my official Discord (https://discord.gg/pA4cS2nNcW)! I always look forward to hearing what everyone has to say, and seeing what amazing things they create with my art~ :3

If you like what you see here, you may also be interested in my Patreon (https://www.patreon.com/WhiteFoxWorks)! I share all sorts of packs there, as well as hold a vote through Patreon for my subscribers that allows them to choose the themes for each pack I create. Oh and of course updates on everything related to my art and White Fox Works as a whole can also be found there, or in the Discord!

Hope you enjoy the pack! ^-^

Character Tokens
[T] Tokens: Cyberpunk 04 — Augmented

This free pack contains:
– 15 unique tokens (115 if you include variations)
All tokens that have skin exposed have 3 skin variations: Dark, Tan, and Light.
Each skin variation has 3 or more color variations.

Creator’s Commentary:

Regarding the rework. This token pack is a rework. Key differences from the old version are: Naming, Scale, Token additions, Token removals. The reason for this rework was to better organize the first 5 cyberpunk token packs and allow them to function seamlessly alongside battlemap assets.

Token pack specifics:
1. The tokens are scaled to be semi-realistic. This means they are sized to be almost similar to a real human sizes, however they are just a little bit bigger. This is to meld easier player control/visibility while retaining the sense of realism when playing on accurately scaled battlemaps. 

2. The tokens that lack inbuilt shadows allow for accurate dynamic shadows within VTTs. For example Foundry VTT has a modules and macros that allow shadows to adjust depending on what direction the token is facing. This allows for more flexibility, realism and ultimately immersion in your games! 

<- The following demonstration shows the power of dynamic shadows. Notice how the shadow moves
with the rotation of the token. The distance and other minute details of the shadow can be adjusted with some simple script adjustments.

Currently, I am only aware of how to do this is Foundry VTT. 
– It requires: The following module: Token Magic FX
Then you can create and use this macro: Drop-Shadow .txt

(The macro is just an edited version of an existing macro within the module, this edit just removes the odd jitter I found odd). 

3. For those that do not use Foundry VTT or who simply want some drop shadows on their tokens, there’s now a version of that too (But only in the full version of the pack), see the downloads ending in “_Shadows”. However, know that the Dungeondraft version does NOT feature tokens with shadows.

Downloads (3):
(1)  A .dungeondraft_pack file to use in Dungeondraft. (Scale: 256px per 1:1 grid unit; 256px = 5ft) 
    The DD variant is slightly smaller to allow seamless usage with the in-software grid units. (No need to rescale each asset)
(2) A .zip folder containing PNGs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
(3) A .zip folder containing WebPs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)

Full version:
Here!

More PeaPu:
If you want to help support us long-term feel free to check us out at: patreon.com/PeaPu

License:
If you wish to use the items commercially, you have to be subscribed to our Patreon at the Tiers which allow for commercial usage, please read the terms for more information

Contact:
If  you have any questions, inquiries, complaints, or just want to say hi, feel free to join our PeaPu Discord Server! We’re always active there.
Or you can find us on the Cartography Assets Discord!
Or send us a “Private Message” via the CA messaging system. 

Character Tokens
[T] Tokens: Cyberpunk Megapack 01-05

This Megapack contains the following packs:
– Cyberpunk Tokens 01 – Policing
-Cyberpunk Tokens 02 – Street Folk
– Cyberpunk Tokens 03 – Night Clubs
– Cyberpunk Tokens 04 – Augmented
– Cyberpunk Tokens 05 – City Gangs
Together there are 277 unique tokens, and 2333 if you count all the variations.
All tokens that have skin exposed have 3 skin variations: Dark, Tan, and Light.
Each skin variation has 3 or more color variations. So 1 unique token could have 9 variations.

Creator’s Commentary:

One big reason for the pack reworks was the ability to better organize multiple packs. Thanks to that organization this megapack became a possibility. Now you can get all the tokens at a lower price, and in a more compact version.  

Token pack specifics:
1. The tokens are scaled to be semi-realistic. This means they are sized to be almost similar to a real human sizes, however they are just a little bit bigger. This is to meld easier player control/visibility while retaining the sense of realism when playing on accurately scaled battlemaps. 

2. The tokens that lack inbuilt shadows allow for accurate dynamic shadows within VTTs. For example Foundry VTT has a modules and macros that allow shadows to adjust depending on what direction the token is facing. This allows for more flexibility, realism and ultimately immersion in your games! 

<- The following demonstration shows the power of dynamic shadows. Notice how the shadow moves
with the rotation of the token. The distance and other minute details of the shadow can be adjusted with some simple script adjustments.

Currently, I am only aware of how to do this is Foundry VTT. 
– It requires: The following module: Token Magic FX
Then you can create and use this macro: Drop-Shadow .txt

(The macro is just an edited version of an existing macro within the module, this edit just removes the odd jitter I found odd). 

3. For those that do not use Foundry VTT or who simply want some drop shadows on their tokens, there’s now a version of that too, see the downloads ending in “_Shadows”. However, know that the Dungeondraft version does NOT feature tokens with shadows.

Downloads (9):
(1)  A .dungeondraft_pack file to use in Dungeondraft. (Scale: 256px per 1:1 grid unit; 256px = 5ft) 
    The DD variant is slightly smaller to allow seamless usage with the in-software grid units. (No need to rescale each asset)
(2)(3)(4) A .zip folder containing PNGs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft) [Divided into 3 parts due to size limitations]
   (5)(6)(7) A version of this .zip with drop-shadows added [Divided into 3 parts due to size limitations] 
(8) A .zip folder containing WebPs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
   (9) A version of this .zip with drop-shadows added

Token Usage Example:

This map (Rakuen Palace) was made by Gimmie-Pig, (full version here).
As part of a little collaboration, we have a fun little gang-police war scene playing out on this map. 
Tokens from all 5 packs were used here as an example of the kinds of fun you could have! 

More PeaPu:
If you want to help support us long-term feel free to check us out at: patreon.com/PeaPu

License:
If you wish to use the items commercially, you have to be subscribed to our Patreon at the Tiers which allow for commercial usage, please read the terms for more information

Contact:
If  you have any questions, inquiries, complaints, or just want to say hi, feel free to join our PeaPu Discord Server! We’re always active there.
Or you can find us on the Cartography Assets Discord!
Or send us a “Private Message” via the CA messaging system. 

Character Tokens
[T] Tokens: Cyberpunk 05 — City Gangs

This pack contains:
– 53 unique tokens (393 if you include variations)
All tokens that have skin exposed have 3 skin variations: Dark, Tan, and Light.
Each skin variation has 3 or more color variations.

The tokens can be divided into the following categories:
– Asian Gang (Ninjas,Samurai, East-Asian folk, exotic)
– Scav Gang (Thugs, shirtless folk, dirty)
– Tech Gang (Robots, armored folk, shiny)

Creator’s Commentary:

Regarding the rework. This token pack is a rework. Key differences from the old version are: Naming, Scale, Token additions, Token removals. The reason for this rework was to better organize the first 5 cyberpunk token packs and allow them to function seamlessly alongside battlemap assets.

Token pack specifics:
1. The tokens are scaled to be semi-realistic. This means they are sized to be almost similar to a real human sizes, however they are just a little bit bigger. This is to meld easier player control/visibility while retaining the sense of realism when playing on accurately scaled battlemaps. 

2. The tokens that lack inbuilt shadows allow for accurate dynamic shadows within VTTs. For example Foundry VTT has a modules and macros that allow shadows to adjust depending on what direction the token is facing. This allows for more flexibility, realism and ultimately immersion in your games! 

<- The following demonstration shows the power of dynamic shadows. Notice how the shadow moves
with the rotation of the token. The distance and other minute details of the shadow can be adjusted with some simple script adjustments.

Currently, I am only aware of how to do this is Foundry VTT. 
– It requires: The following module: Token Magic FX
Then you can create and use this macro: Drop-Shadow .txt

(The macro is just an edited version of an existing macro within the module, this edit just removes the odd jitter I found odd). 

3. For those that do not use Foundry VTT or who simply want some drop shadows on their tokens, there’s now a version of that too, see the downloads ending in “_Shadows”. However, know that the Dungeondraft version does NOT feature tokens with shadows.

Downloads (5):
(1)  A .dungeondraft_pack file to use in Dungeondraft. (Scale: 256px per 1:1 grid unit; 256px = 5ft) 
    The DD variant is slightly smaller to allow seamless usage with the in-software grid units. (No need to rescale each asset)
(2) A .zip folder containing PNGs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
   (3) A version of this .zip with drop-shadows added
(4) A .zip folder containing WebPs to use wherever  (Scale: 512px per 1:1 grid unit; 512px = 5ft)
   (5) A version of this .zip with drop-shadows added

Free version:
Here!

More PeaPu:
If you want to help support us long-term feel free to check us out at: patreon.com/PeaPu

License:
If you wish to use the items commercially, you have to be subscribed to our Patreon at the Tiers which allow for commercial usage, please read the terms for more information

Contact:
If  you have any questions, inquiries, complaints, or just want to say hi, feel free to join our PeaPu Discord Server! We’re always active there.
Or you can find us on the Cartography Assets Discord!
Or send us a “Private Message” via the CA messaging system.