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Becoming a creator

Are you are a content creator interested in selling or sharing your assets on CartographyAssets? I would be honored to help you get started! You will first need to create a Creator account. This account will give you access to the Creators Hub, where you can upload and manage your assets, view your earnings, and communicate with customers. In this article, I will guide you through the steps of creating a Creator account.

Step 1: Let’s register as a creator. You can do this by going to the “Become a Creator” page (click the link).

Step 2: Filling in some information

Fill out the form with your information, including your name, email address, and desired password. There are also a few other fields you must fill in to become a creator:

  • Username – which you will use to login
  • Store name – name you want shown on your creator page
  • How are you set up? Are you set up as a company or are you an individual?
  • EU VAT Identification number – if you have this its handy to fill this in

Make sure to read and agree to the terms of service and privacy policy before submitting the form.

Step 3: Verify your email address

Once you have entered an email address, a verification email will be sent to the email address you provided. Follow the instructions in the email to verify your email address. If you do not receive the verification email, make sure to check your spam folder.

Step 4: Complete your profile

After verifying your email address, you will be directed to the Creators Hub. Here, you can complete your profile by providing additional information about yourself and your content. Make sure to include a profile picture and a banner image to make your profile more attractive to potential buyers.

Step 5: Start posting content

Now that you have created your Creator account and completed your profile, you can start uploading your assets, maps and other content to CartographyAssets. Click the “Add New” button under the assets menu in the Creators Hub to begin the upload process.

Make sure to read about what rules apply for posting content here.

Verified creator status

At some point we might be requiring creators to become verified in order to be allowed to sell. Get ahead of the storm and get verified now!

Although actively moderated, all creators can sell content on CartographyAssets. A creator can obtain the verified badge and status when he or she meets all criteria set in this document or elsewhere on CartographyAssets.com.


To receive verified status, creators must fill in some of their details. This is a legal requirement under Dutch law to ensure that a user can always contact the creator in one way or another, either themselves or via contacting us. We care about your privacy and only use data for its intended purpose.

  • First name and surname
  • Phone number (only visible to the CartographyAssets staff team)
  • Email address (we recommend a dedicated email for this purpose)
  • Full address (only visible for users who purchase your assets (invoices, emails etc.), as you would expect from any other store).)


To verify that you are not a bot filling out fake details we require you to verify your details. You do this by either printing out the verification form or by writing down its contents yourself on a piece of paper. After filling out the form you take a picture of it and upload it to the Creators Hub under the “Verification form”.

Download form: CA – Verification form.pdf

How to present your content

To make life easier for you, here are a few recommendations!

  • Product icon/thumbnail: should be at least 600 pixels and a 1:1 ratio.
  • Showcase gallery images: width of at least 1000 pixels or wider. It is recommended to keep a consistent height for all of your images.
  • Description banners: width of 1290 pixels or more, height of around 175 pixels.
  • Storepage banners: width of 1650 pixels, height of 200 pixels (mobile: width of 520px, height of 150px)

Product cards

Product cards showcase the product on the website. They come in two variants: normal and frontpage version. The frontpage version is a bit larger and showcases more information such as downloads, description, categories and more.

For your product icons / thumbnails you should upload a image of at least 600 x 600 pixels, preferably in WebP format. They will be cropped to fit a 1:1 ratio (square). The icon can have text on it, but keep in mind that the way products are displayed may change overtime. So avoid adding too much information and stick to whats important: showcasing the product itself.

Normal version

Frontpage version

Product page

The product page should be all about the product you’ve posted. The goal here is to showcase what you’ve made and to inform the user about it as best as we can. For paid products: we want customers to be able to make a good decision based on the information presented to them. They should know beforehand what they get when buying a product.

Showcase gallery

Every product has a showcase gallery on the top of the page. The first image displayed is your featured image / thumbnail / icon. The other images shown are the uploaded gallery images. It is recommended to have at least 3 showcase images besides your thumbnail. Showcase images have a width of 1000 pixels and can be any height.

Tip! Did you know you can also add YouTube videos to the gallery? You can also add audio to your description!

Description & Images

You description might be one of the most important parts of your product showcase page. It should tell the user whats in your pack and how they might use it (for example colourable functionality for Wonderdraft or Dungeondraft) Descriptions can have images and banners in them to make them look nice, stand out or to showcase something! Take a look at the example on the right! The top banner is 1290 pixels wide and around 175 pixels high.

Try to keep it all simple! The less clutter the less risk of a customer mistakenly expecting content to be included. Are you only selling the license of a specific product? Clearly state so and try not to include many details of the artwork, as that might give the impression that it’s included.

Your Storepage

Your storepage is the page where all your content is shown, make it yours!

The one thing standing out on your storepage is its banner on the top! It should be about 1650 pixels wide and 200 pixels high. Your avatar is displayed on the left.

Tips from Creators


Pick a look and stick to it with every aspect of your online presence.

Have a visual idea of the type of content you want to create: realistic, stylized, how much stylized, what kind of ‘vibe’? Happy/Cute/Cartoony, more pastelle palettes, more saturated, detail level etc. Once you know what kind of visual you want to achieve, Stick to it!! Super important to create an online presence imo. This doesn’t mean you can’t evolve and try new things, and it will change slightly as time goes on, as it did for me too, but still. Always keep your original idea in the back of your head. Your logo and other visuals should fit this idea too. In my case: Cartoony, happy, pastelle, crayon-like drawings, my logo fits for this: A happy mascot holding a map. etc etc.

Editing Downloadable Products’ Files After Posting

Understanding how modifications to download files affect past and future orders is crucial for maintaining a smooth user experience. Read on to learn about the outcomes of editing download file rows, adding new downloads, and their impact on past and new purchasers.

Editing Download File Rows

When you make changes to a download file’s rows, such as modifying the name, file URL, or both, after customers have purchased the product, the following outcomes apply:

  • Download Link Updates: The download links associated with past purchases will be automatically updated to reflect the changes made to the file name and/or URL. This ensures that customers can access the updated file without any inconvenience.
  • Expiry Date and Downloads Remaining: Editing the download file rows does not affect the expiry date or the number of downloads remaining for customers who have already made the purchase. These parameters remain intact to honor the terms of the original transaction.

It is important to note that these changes only apply to files that were added before the purchase was made. Any modifications made to the download files post-purchase will be reflected in the respective customers’ download links.

Adding New Downloads

Adding new downloads to a product does not impact past orders in any way. The following points clarify the implications of adding new downloads:

  • No Retroactive Effect: Newly added downloads are only accessible to new purchasers of the product. Customers who have already made a purchase will not gain permission to download the newly added files automatically. Their access remains limited to the files that were available at the time of their purchase.
  • Future Access for New Purchasers: Only users who purchase the product after the new downloads are added will have permission to download and access the newly included files. This ensures that new customers receive the full benefits of the updated content.

Placeholder Files for Future Updates

As a creator, if you anticipate that a pack may require additional files or updates in the future, you can make use of placeholder files. Placeholder files act as temporary or substitute content that can be replaced with the actual files at a later time. Typically, placeholder files are simple text files (e.g., placeholder.txt) that serve as reminders or indicators for future changes.

By including placeholder files within a product, you can maintain consistency in the download structure and ensure that past purchases will be able to access the updated content when it becomes available. When the time comes to replace the placeholder files, you can edit the existing download permissions, and customers who have previously purchased the product will gain access to these changes.

Requesting Manual Download Permissions

Should users require download permissions to be added we can always add them manually for you (the creator), send us a message over at Discord or via the CreatorsHub.

  • Discount type :
    • Percentage discount – A percentage discount for selected products only. For example, if the cart contains three (3) t-shirts @ $20 each = $60, a coupon for 10% off applies a discount of $6.
    • Fixed cart discount – A fixed total discount for the entire cart. For example, if the cart contains three (3)  t-shirts @ $20 each = $60, a coupon for $10 off gives a discount of $10.
    • Fixed product discount – A fixed total discount for selected products only. Customer receives a set amount of discount per item. For example, three (3) t-shirts @ $20 each with a coupon for $10 off applies a discount of $30.
  • Coupon amount – Fixed value or percentage, depending on discount type you choose. Entered without a currency unit or a percent sign, which are added automatically, e.g., Enter ’10’ for £10 or 10%.
  • Allow free shipping – Removes shipping cost when coupon is used. Requires Free Shipping to be enabled. (not relevant since there is no shipping)
  • Coupon expiry date – Date the coupon should expire and can no longer be used. Expiry happens at 12:00 am or 00:00 on the date chosen. If you want a coupon to be valid through Christmas Day but invalid the moment Christmas is over, set the expiration date to YYYY-12-26 as it will expire on YYYY-12-26 00:00. Note: timezone used is Amsterdam timezone.

Usage Restriction

  • Minimum spend – Allows you to set the minimum subtotal needed to use the coupon.  Note: The sum of the cart subtotal + tax is used to determine the minimum amount.
  • Maximum spend – Allows you to set the maximum subtotal allowed when using the coupon.
  • Individual use only – Tick the box if you don’t want this coupon to be used in combination with other coupons.
  • Exclude sale items – Tick the box if you don’t want this coupon to apply to products on sale. Per-cart coupons do not work if a sale item is added afterward.
  • Assets – Products that the coupon will be applied to, or that need to be in the cart in order for the fixed or percentage discount to be applied.
  • Exclude products – Products that the coupon will not be applied to, or that cannot be in the cart in order for the “Fixed cart discount” to be applied.
  • Product categories – Product categories that the coupon will be applied to, or that need to be in the cart in order for the fixed or percentage discount to be applied.
  • Exclude categories – Product categories that the coupon will not be applied to, or that cannot be in the cart in order for the “Fixed cart discount” to be applied.
  • Allowed Emails/Email restrictions – Email address or addresses that can use a coupon. Verified against customer’s billing email.

Usage Limits

  • Usage limit per coupon – How many times a coupon can be used by all customers before being invalid.
  • Limit usage to X items – How many items the coupon can be applied to before being invalid. This field is only displayed if there is one or more products that the coupon can be used with, and is configured under the Usage Restrictions.
  • Usage limit per user – How many times a coupon can be used by each customer before being invalid for that customer.
Setting up a variable product

Variable products let you offer a set of variations on a product, with control over prices, stock, image and more for each variation. They can be used for a product like a shirt, where you can offer a large, medium and small and in different colors.

Adding a Variable Product

Set the Product Type

To add a variable product, create a new product or edit an existing one.

  1. Go to: Creators Hub > Assets.
  2. Select the Add new button or Edit an existing product.
  3. Select Variable product from the Product Data dropdown.

Add Attributes to Use for Variations

In the Attributes section, add attributes before creating variations — use global attributes that are site-wide or define custom ones specific to a product.

Custom Attributes

To add a new attribute specific to this product:

  1. Select Add attribute and click Add.
  2. Name the attribute (e.g., Size).
  3. Set values separated by a vertical pipe, | (e.g., Small | Medium | Large).
  4. Make sure that the Used for variations checkbox is checked. (Note: If your creating the first attribute for the variable product, it can also be done from the “Variations” tab. However, here the “Used for variations” checkbox will be checked and cannot be disabled)
  5. Select Save attributes.

Add Variations

With attributes created and saved to add a variation, go to the Variations section.

Manually Add a Variation

  1. Select Add variation from the dropdown menu, and select Go.
  2. Select attributes for your variation. To change additional data, click the triangle icon to expand the variation.
  3. Edit any available data. The only required field is Regular Price.
  4. Select Save changes.

Creating All Possible Variations

Select Create variations from all attributes to create every possible combination of variations from your attributes and their values and select Go:

It will create a new variation for each and every possible combination of variation attributes (max 50 per run). If you have more possible combinations you can run it again.

For example, if you have two attributes – color (with values blue and green) and size (with values large and small) it creates the following variations:

  • Large Blue
  • Large Green
  • Small Blue
  • Small Green

Note: If you later add additional attributes, it may require the variables to be redefined for the variation combinations to work correctly. Also, be aware to not have more than 30 variations.

Setting Defaults

Set defaults you prefer on variations. In the example, no default form values were set, so users can pick any color and size right away from the product page.

If you want a certain variation already selected when a user visits the product page, choose the default form values. This also enables the Add to Cart button to appear automatically on variable product pages.

You can only set defaults after at least one variation has been created.

Adding Variation Data

Each variation can have the following properties.


  • Enabled – Enable or disable the variation.
  • Downloadable – If this a downloadable variation.
  • Virtual – If this product isn’t physical or shipped, shipping settings are removed. (should always be checked!)
  • Regular Price (required) – Set the price for this variation.
  • Sale Price (optional) – Set a price for this variation when on sale.
  • Tax status – Taxable, shipping only, none.
  • Tax class – Tax class for this variation. Useful if you are offering variations spanning different tax bands.
  • Stock quantity – Shows if Manage stock? is selected. Allows to set the current stock level for the variation.
  • Allow backorders? – Shows if Manage stock? is selected. Allows to set if backorders are allowed for the variation; if enabled, stock can go below zero.
  • Low stock threshold – Shows if Manage stock? is selected. When the stock for the variation reaches this level you will get a notification email. If not set, the product-wide threshold will be used (see Inventory Management below).
  • Downloadable Files – Shows if Downloadable is selected. Add file(s) for customers to download.
  • Download Limit – Shows if Downloadable is selected. Set how many times a customer can download the file(s). Leave blank for unlimited.
  • Download Expiry – Shows if Downloadable is selected. Set the number of days before a download expires after purchase.

Linked Products

  • Upsells
  • Cross-sells
  • Grouped

If the SKU, weight, dimensions, and stock fields are not set, then it inherits values assigned to the variable product. Price fields must be set per variation.

Add an Image to the Variation

  1. Expand the variation.
  2. Click the image placeholder.
  3. Select the image you wish to use.
  4. Save.

What Customers See

On the frontend, when viewing a variable product, the user is presented with dropdown boxes to select variation options. Selecting options will reveal information about the variation, including available stock and price.

If the user tries to click the greyed out add to cart button before choosing an attribute, a message will appear asking them to select some attributes.

In the product archive page, Add to Cart does not display because a variation must first be chosen before adding to cart on the product page.

Adding a file to your asset
  1. Select the plus button, and then name the file. Use the upload button to either insert an existing file from your Media Library or to Upload a new file. 
  2. Enter “Download limit” . Once a user hits this limit, they can no longer download the file. (optional)
  3. Enter “Download expiry.” If you define a number of days, download links expire after that. (optional)
Rules regarding scripts (and mods)

These rules aim to ensure that all scripts on CartographyAssets are trustworthy, reliable, and safe for users, while also promoting an atmosphere of creativity and cooperation within the community. All mods and scripts must follow the rules below.

Scripts that do not adhere to these rules will be removed without warning.

No Malicious Scripts

Posting malicious scripts will result in an immediate ban from the platform, and the script will be removed.

Comprehensive notes

All scripts must include comprehensive comments that explain the purpose of each part of the script, how it works, and any prerequisites or limitations.

Working state verification required

The creator must test the script and indicate that it has been “Verified to work with Dungeondraft”.

No unauthorized modifications

Scripts may not be modified and re-released as new scripts without the original creator’s consent, and must link back to the original script on CartographyAssets.

Open-source friendly

Creators are encouraged to make their script open-source and share the source code with the community.


Attributes allow users to search and filter assets based on their attributes.

Software specific attributes:

  • Mythkeeper compatible – this lets users know if the asset is compatible with our asset manager Mythkeeper.
  • Verified to work with – this allows you to specify that the asset is guaranteed to work with a specific type of software.

Map attributes:

  • Style – what style is the map? Is it isometric for example or is it top down?
  • Theme – what theme is map based around? Is it a Halloween or Christmas themed map for example?