Text Generator
Free
Description
Text Generator
You can use this tool to generate random texts such as map-making prompts, locations, names and more.
This tool adds a Text Generator to the Design panel in Dungeondraft. With this tool you can, yes indeed, generate text! Text is generated based on presets where a sentence such as “Make a map of a %location% during a %event%” where the variables (location and event) get replaced by a random value the corresponding variable list. This way you can make your own presets such as street name generators, map-making prompt generators, character generators and more! And share them of course!
Creating JSON Files for the Text Generator
The Text Generator allows you to generate random text based on preset files in JSON format. This page will guide you through the process of creating your own preset files.
JSON Format
The JSON format for preset files should follow the following structure:
{
"info": {
"name": "Preset Name",
"author": "Author Name",
"description": "Description of the preset",
"version": "1.0"
},
"formats": [
"A format %variable1% inside of %variable2%",
"Look, a %variable3%!",
"Did you know that %variable1% has a lot of %variable2%?"
],
"variables": {
"variable1": [
"Value 1",
"Value 2",
"Value 3"
],
"variable2": [
"Value 1",
"Value 2",
"Value 3"
],
"variable3": [
"Value 1",
"Value 2",
"Value 3"
]
}
}
The JSON file should contain three main sections: info
, formats
, and variables
.
Info
The info
section should contain information about the preset, including the name, author, description, and version.
formats
The formats
section should contain an array of format templates. These templates should include placeholders for variables, which will be replaced with random values when the text is generated.
Variables
The variables
section should contain an object with keys representing the variable names and values representing an array of possible values for each variable.
Creating Preset Files
To create a preset file, follow these steps:
- Create a new file in a text editor.
- Copy the JSON format above and paste it into the new file.
- Replace the values in the
info
section with the appropriate information for your preset. - Add format templates to the
formats
section, using placeholders for variables. - Add variables to the
variables
section, with each variable name as a key and an array of possible values as the value. - Save the file with a
.json
extension in thepresets
subfolder in the Text Generator mod folder.
Using Preset Files
To use a preset file in the Text Generator, follow these steps:
- Open the Text Generator in Dungeondraft.
- Select the preset from the dropdown menu.
- Click the “Generate Text” button to generate random text based on the selected preset.
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Dungeondraft Script Information | |
---|---|
Functionality | Tool Script |
Dungeondraft Version | 1.1.0.0 Newborn Phoenix |
Adheres to Script Rules | yes |
Open Source URL | |
License Information | |
License Type | CAL-BY-SA |
Posted by original creator | Yes |
License Notes | |
Map Information | |
Assets used in Map | |
Map Size | |
Map Theme | |
Map Style | |
Content Information | |
Software Information | |
Verified to Work With | Dungeondraft |
Mythkeeper Compatible |
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Changelog
Documentation
How to Install
Place in your Dungeondraft mod folder.
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