Item and Path Opacity
Free
Description
This mod lets you adjust the opacity of non-colorable objects and paths, as well as apply a tint to paths. The opacity and color values for each map are stored in a text file in the user folder of DungeonDraft.
Note: Using “Save as” doesn’t save opacity values at the moment. Using “Save as” followed by saving normally does work.
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Dungeondraft Script Information | |
---|---|
Functionality | Tool Script |
Dungeondraft Version | 1.1.0 |
Adheres to Script Rules | yes |
Open Source URL | |
License Information | |
License Type | Other |
Posted by original creator | Yes |
License Notes | |
Map Information | |
Assets used in Map | |
Map Size | |
Map Theme | |
Map Style | |
Content Information | |
Software Information | |
Verified to Work With | Dungeondraft |
Mythkeeper Compatible |
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Changelog
- v1.1.1
- Fixes the issue where the save function was broken due to the opacity data folder not being created.
- v1.1.2
- Fixes the issue where the opacity values didn't save to the correct file if the map file has been renamed.
- Fixes the issue where the opacity values didn't save to the correct file if the map file has been renamed.
Documentation
How to Install
1. Unzip the file and place it in your Dungeondraft mods directory
2. Launch Dungeondraft without a map.
3. In the mods tab, check the box for Item and path opacity.
Reviews
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