Rein is a custom style for Azgaar’s generator I created for a DnD game, i hope you like it.
My personal edit of the ancient style on the generator, used on my map.
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Compatible with Wonderdraft and various map-making tools. Compressed file sizes for faster loading.
Brand new stylish BLUESCALE style for your best winter (and maybe just blue-pilled) maps in Azgaar’s Fantasy Map Generator! Feel free to be the Queen of Ice (or just her cartographer idk) in the halls of your majestic palace and create the best kind of dystopia in the universe – the FROZEN WORLDS!
Ever wondered how alien lizardfolk depicts our geopolitics on their monitoring devices? Or maybe you want to feel like an evil corporation of the future world and draw borders of the global empires for your new business plan? Or do you research some mysterious magical world in the outer space, populated by gigantic sentient trees and creepy elves? Well, it does not matter tbh, as everyone can access this brand new (and adapted to the current version of FMG unlike my other styles, which will be fixed in the nearest future) style, so don hesitate and hit that download button. Also feedback is always appreciated
This style can also make good terrain maps.
This style has poor performance turn reliefs off until needed.
In order for this style to look good it needs the extra detail from a higher points number. I would recommend 30k minimum.
To get the water height map go to Tools> Configure Height Map> Render Ocean Cells> Hit Preview> Download The Preview> Use It As A Custom Texture In Style
Not-so-colorful as my previous one, but still a great cartographic style for your best medieval, antique, fantasy and even Victorian maps on AMG resource!
Note: for some reason there is no Texture after you download this asset and implement it on your AGM, so please consider manual choosing of Antique Big or Antique Small texture in the Style
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The biome layer is used to mark the topography in addition of the heightmap.
The culture layer is used to mark the urbanised areas.
Easiest way to use this style preset is load the provided .map file directly into Azgaar, this will load the full style automatically (Tested on Chrome). If you wish to add the style to an already existing map then you need to do a few extra things, you can see how on this video:
[MEDIA=youtube]pBY4xHJESPA[/MEDIA]
One thing I forgot to mention in the video, if your relief icons appear white then go to style, select relief icons and change style to Colored.
Thanks to HalfBaker (Conshen style) for the monochrome heightmap technique.
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My style for the map of Conshen, using terracing and turbulence combined with a semi-transparent biome layer over monochrome heightmap. Note that turbulence in the biomes results in small black patches near coastlines and lakes; this can be avoided by changing the biome map to the “blurred splotch” effect or just no effect, but I really like the added randomness of the turbulence look!
More detailed view here: [MEDIA=reddit]mapmaking/comments/fe5cib[/MEDIA]
Here are examples:[ATTACH]1261[/ATTACH][ATTACH type=”full”]1260[/ATTACH][ATTACH type=”full”]1262[/ATTACH]
Messing about with the style options in Azgaar’s FMG, and got this old feeling thing?
The sea is darker and there’s a paper texture. Really, don’t know what to say.
Cool, Colourful style preset for your Azgaar’s Fantasy Map Generator. Dont forget to turn on “dingy” if you know what i mean!