The file size is too large for CA, so the GET button will link to our Gumroad where you can purchase the full version
The Full version contains 469 assets (paths/objects/patterns/etc..)
This pack contains:
– 8 Terrains
– 4 Pattern
– 39 Paths
– 456 Objects
This pack is a little unusual (at least in my experience) as it has been designed with the idea of making quick cities/districts in Dungeondraft. Naturally, it doesn’t have all the assets you’d want (Nature, Vehicles, Shadows) so I’d recommend using it in tandem with something else to fill in those missing pieces. The road assets have been centered in an unusual way to allow snapping to the edges of the grid. Each road lane is supposed to be 10ft, so one grid unit is 20ft. The Buildings are quite large as they were made roughly to scale (some are so large it isn’t really a good idea (stadiums)). Dungeondraft has a max size of 128 x 128 meaning that at scale 1.0 you can have a city 780m^2. Not too large. However this can be increased to 4 times the size (3.1km^2) by reducing the scale to 0.25 and all assets should still work flawlessly. You can go below that (0.1 scale) but then things get a little tricky and snap doesn’t quite work to fill in the gaps.
A lot of the buildings here are Cyberpunky reskins of our City Pack buildings which can be found on our Patreon. This was done since this is a bit of an experimental pack and we wanted to see if it was possible to rescale old assets to this new standard. We’re very interested in opinions about this pack, so if you notice problems or have inquiries or anything, please feel free to reach out. We’ll gladly oblige if we’re able.
We plan on releasing many more packs and updates so if you want those as quick as possible, check us out: patreon.com/PeaPu
License: If you wish to use the items commercially, you have to be subscribed to our Patreon at the Boopsnessman Tier or higher.
If you have any questions feel free to reach out!
More informationThe item has been verified to work with Dungeondraft.