Objects and paths used to indicate contours, stairs, ramps and elevations by use of transparency and shading.
Note that because the assets consist primarily of black lines, transparencies and white or black shading, it can be extraordinarily hard to see and select the assets from within the Dungeondraft UI. I recognize the issue, but I don’t know that I can do anything about it.
[ATTACH type=”full” alt=”Synecdoche Elevation Example.jpg”]2538[/ATTACH]
License informationCC-BY 4.0