Asset Creator Guide

Welcome to the Asset Creator Guide,
a guide for asset creators on how to optimize and upload their amazing assets on CartographyAssets.

Optimizing assets
The first step in the process is to optimize your asset so that it is easy for users to use. How? Easy! First off, make sure your asset has a clear folder structure that fits how the end user is going to use the asset. If you have created an asset for let's say Wonderdraft, it is a good idea to structure it so that can be dragged and dropped into the main folder and work right away. If you have assets for Photoshop, you might want to have a different folder structure.

If your asset is made for software supported by our asset manager Mythkeeper, it is a good idea to make it compatible with the asset manager. That way it is easier for the end-user to use your asset. It is not only easier for them, but also saves you time helping out users with problems during installation of assets.

Optimized your asset for Mythkeeper?
Be sure to tick the box during the upload process!

Uploading assets
To upload your asset simply click on Add Asset and fill in as much information as you can.
You should always try to add enough detail on with things like what the asset includes (including previews), whether or not it can be used commercially and how to install the asset.

Some good examples include:
To make your asset page more visually pleasing you can add headers, previews, images and of course text.
Click the download button on the right to download some templates that you can use for your asset(s).

Image sizes:
  • Headers - 1920 x 250 pixels
  • Icons - 300 x 300 pixels
Asset description template
To make your asset description structured, you might use the template shown below together with the icon and header templates.

Series (optional)


[Asset description]

Example Map
[Insert example here]

[B]Series (optional)[/B]

[Asset description]

[B][SIZE=6][I]Example Map[/I][/SIZE][/B]
[Insert example here]

To make your asset description even more visually pleasing you can use BBcodes. A full list can be found here.
  • Beta version
    To point out to users that the asset is for a beta version of specific software, you may use [beta]. This will add a notice where you place the code that will inform users of this.

    [Beta=[COLOR=rgb(44, 130, 201)]VERSION[/COLOR]][COLOR=rgb(226, 80, 65)]Software[/COLOR][/beta]
    Version is where you fill in the version number of the software, use Software to point out the name of the software.


    Please be aware that this asset has been made for a beta version of Wonderdraft
    It may not work fully with the latest (stable) version of Wonderdraft and may include bugs.

    Created for version:

    Wonderdraft 0.1

  • Buttons
    If you want to have buttons on your page, you may do so by using [button].

    [button=[COLOR=rgb(44, 130, 201)]URL[/COLOR]][COLOR=rgb(226, 80, 65)]Text[/COLOR][/button]
    URL is where you put the url to the specific page, use Text to set the text you want the button to have.

Asset Creator Guide

Asset Creator Guide 1.0

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  • Tags
    cartography assets code header icon official template

  • Asset information

      CC-BY 4.0
      Are you the creator?

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    Hap hap happpppppy new year!
    yudi wrote on Nexoness's profile.
    Hi there, Loving your WonderDraft assets. I am currently trying to use your Avoro - Political Atlas asset but everytime i try to use it, it gives me a warning of Avoro - Topographic ground texture does not exist.

    I tried to find this on the website but I am unable to find it. Could you please direct me on how i can resolve this warning?

    Many thanks.
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    lothlann wrote on Mythkeeper Team's profile.
    Hi, I am having some trouble with Mythkeeper lately, may I ask for some support? I am not sure how best to contact you! Thank you!
    Working on top down city blocks...

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