
Conshen
Free
Terracing and turbulence combined with a semi-transparent biome layer over monochrome heightmap
Downloads: 69
Description
[ATTACH type=”full” alt=”1549″]1549[/ATTACH]
My style for the map of Conshen, using terracing and turbulence combined with a semi-transparent biome layer over monochrome heightmap. Note that turbulence in the biomes results in small black patches near coastlines and lakes; this can be avoided by changing the biome map to the “blurred splotch” effect or just no effect, but I really like the added randomness of the turbulence look!
More detailed view here: [MEDIA=reddit]mapmaking/comments/fe5cib[/MEDIA]
License information
CC-BY 4.0yes
Extra information
Additional information
Mythkeeper compatible |
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